Doom goes live
One of gaming's most beloved --- and controversial --- titles is back, and time hasn't worn it down...much. Doom, long considered one of the grandfathers of the popular first-person shooter genre, and a gaming classic, has been resurrected via Microsoft's online service Xbox Live Arcade. For the most part the game has aged gracefully. However, in translating it to run with current hardware like the Xbox 360, this version of Doom encounters a few pitfalls.
The graphics, sound, and gameplay have remained unchanged from Doom's original release. Doom's gameplay modes are intact, from the four single-player episodes, to deathmatch, to --- perhaps most compelling of all --- cooperative play, where players work together online to complete single-player missions. These various parts have held up remarkably well over the years and are still lots of fun, either a testament to Doom's original design, or a critique of current FPS developers for not having surpassed it.
As to the pitfalls there are two: one is the online time lag that sometimes can cripple the experience. Maybe there's an explanation as to why a game that's more than a decade old would be laggy when played in the cutting edge world of Xbox Live, but it's still a mark against it. Then there's the $10 price tag, which seems a bit pricey, as you could probably find a copy of Doom in a software store bargain bin (without Xbox Live, naturally) if you look hard enough.
The Xbox Live Arcade version is a tough sell, but still fun should you decide the price of admission is worth it. Doom is rated M for Mature.